play.harmony.pm join ... other players


### Additions

  • Added a battle replay prompt message after gym battles
  • Added Pwarp category filtering

### Changes

  • Adjusted spacing in Pwarp UI buttons
  • Adjusted backend held item saving – this should patch up the rest of any bugs related to held items sometimes consuming themselves on disconnects, endbattles, and anything in between
  • Applied backend team preview adjustments for gym battle QoL – the screen will now close properly for the other battler if one player exits. Also fixes leader teams sometimes being in an awkward temporary limbo from a disconnect
  • Added Battle Bond and Power Construct Pokebuilder checks – Greninja and Zygarde can now be Pokebuildered otherwise
  • Improved alpha spawn readability in /wiki – this should no longer flood your screen past readability when there's 8 same but different alpha entries for the same Pokemon
  • Adjusted spawn data order in /wiki to show the more important bits where you can read them
  • Readded fishing data to /wiki

### Fixes

  • Fixed cross-dimensional player gym challenge teleporting
  • Fixed 2 pixels in Halloween Metagross


  • Fixed Type Gem Clusters sometimes not growing – appears to have been a Cobblemon bug
  • Note: water spawning mechanics have changed somewhat with 1.8.2. Water spawns appear to be working – Pokemon will spawn closer to the surface rather than in the deeper parts
  • Kyogre and Manaphy spawn conditions have been made easier to accomodate for the above


  • Added /pwikidex
  • Fixed /pwiki
  • Adjusted new 1.8.2 spawns to match Cobblemon's
  • Fixed Regice spawns
  • Removed Lumineon from the bingo pool


  • Added Pokepaste validation for /gyms validate <type> <pokepaste> – if you're the type to theorycraft on Showdown first before building your team in-game to challenge, this one's for you
  • Added gym rewards check
  • Tweaked gym broadcast messages
  • Fixed breeding from the update
  • Fixed new Terrain Seed planting – this one was caught right before we updated, but please let us know if we missed anything


  • Added Pokesell buyback recovery – if you mis-sell a precious Pokemon, you can now buy it back
  • Fixed Pokesell leaderboard decimals trailing
  • Fixed Pokesell icons
  • Fixed certain gym leader held items not working
  • Fixed gym validation for leaders sometimes preventing gym battles from starting
  • Fixed "This pokemon doesn't belong to you" messages firing on right clicking wild Pokemon
  • Fixed battles timing out after 2 minutes of inactivity


  • Added offline vote rewards – These partially sent previously, now should full send with the new additions
  • Added Blank TMs to the TM Shop
  • Renamed some Shop NPCs
  • Fixed riding and minor details for a few specials like Sculk Latias and Blade Barraskewda, effective on reboot
  • Fixed replays when using certain battle challenge commands
  • Fixed forms duplicating in replays


  • Added Pokesnack conditions to /wiki <pokemon> spawns
  • Added Herd and Alpha data to /wiki <pokemon> spawns
  • Added Habitat data to /wiki <pokemon> spawns
  • Added Water Stone Diancie shiny texture
  • Added Mega Sculk Golurk texture
  • Added more PCs and Healing Machines to /warp npcgyms upper floors
  • Pwarps can now be renamed with /pwarp rename
  • Pwarp tp points can now be set to different spots with /pwarp setpos
  • Fixed Habitat Block breakability


  • Added Rock Polish to the TM Shop
  • Removed Eelektross from bingo pool
  • Fixed HP IV Candies for Trivia reward pool
  • Fixed Speed EV 3 only giving 1 Speed EV
  • Gyms: Battle Bond Greninja has been quickbanned! – our bad, we missed this when Battle Bond became available


  • Added breeding cooldown to the sidebar
  • Added /checkspawn pokemon <species>
  • Added legend spawns to Skylands biomes, effective on next reboot
  • Adjusted Tornadus and Zygarde weights from 2.0 -> 1.5 – Other legends should show up slightly more now
  • Adjusted and clarified Stardew Crop sell menu amounts
  • Fixed /gts getprice getting stuck in old TM/TR listings


  • Adjusted minimum distance between spawns 4 -> 6 – as a follow-up to the previous changelog
  • Fixed Pokesnack shiny seasoning and baits, effective on next reboot – note that this is nerfed somewhat for multiplayer, especially as we're 2x shiny rates already
  • Stacks with Catch Combos!
  • Fixed Shiny Boosters affecting Pokesnacks when they shouldn't – needed for the above
  • Readded Archaludon, Hippowdon, and a handful of other Pokemon to the bingo pool – these appear to have reasonable spawns within bingo's doable percentages at this point