play.harmony.pm join ... other players


The Forge server is now considered stable and can retain uptime with no crashes for two full days. As such, we will be implementing daily reboots on Forge soon to help clear up lag and whatnot that accumulates over time

We have narrowed down Fabric instabilities to just 1 reoccurring crash remaining after fixing a handful. It is tied to teleporting out of the world, due to the teleportation bug. We have debug enabled and have located where in code it is messing up. We estimate another day or two, to try some various fixes, to apply the correct fix and then Fabric can be marked as stable too

    • New Enchantment: Sturdy. This enchantment will make any tool or armor it is applied to… unbreakable. It will conflict with Mending and Unbreaking. This will be available through random enchant rewards and crates, like Chaos. More methods planned soon
    • Readded WonderTrade. You can WonderTrade Pokemon now with /wondertrade slotnumber
    • Water has begun porting our PokeBingo from 1.12 server
    • The Premium BattlePass has undergone some reward changes. Rather than just being 100 Market Coupons, it now has various other rewards (plus the 100 Market Coupons)
    • Fixed dozens of mining Quests telling you you’ve received an incorrect amount of money
    • Fixed Fabric RSW border
    • Fixed crates not giving enchanted books sometimes. If you have an empty book, let us know for a replacement
    • Fixed randompokemon rewards almost always giving legends, whoops
    • Added Random Pokemon back to Vote Shop
    • Fixed Random PokeBalls not working in crates, if you’re missing this reward let us know
    • Fixed EXP bottles not working in crates, if you’re missing this reward let us know
    • Fixed a few incorrect trivia answers- if you’re missing a reward, let us know
    • The BattlePass is being “sped up”. This season was planned to end on January 1st. So, we will be distributing massive boosts via future Wednesday Giveaways and we are also applying a 2X boost until January 1st (which will stack with other boosts). Also, all weekly quests are now available to complete. We will closely monitor to make sure most players can fairly complete it. Future seasons are expected to last 3 months.


Thank you for your patience! A bit of a rocky start, but wow! Peaked 62 players on day 1! We’ll run a special event here soon once we finish ironing things out. Let us know of any other bugs or annoyances and we’ll get them fixed up ASAP

    • Cooldown for eggs changed from 2hr to 30 minutes as suggested by yall. Now can get 54 eggs in ~30 mins. Will be effective next reboot
    • McMMO on Forge fixed. A 2X McMMO boost has been applied for 24 hours due to the downtime for 12 hours
    • Fixed % shiny2% displaying when trading shinies with other players
    • Added /phatch and /pbreed as temporary workarounds for /hatch and /breed not working
    • Fixed Gens legend items with negative durability not charging
    • Doubled both servers ram to help with stability
    • Fixed 4 different crashes. Made it 12 hours, hopefully that’s the last of them but can fix any others that pop up too
    • PokeHunts and WonderTrade temporarily disabled. We will work to add these back ASAP- they were cause of 2 crashes
    • Fixed Arceus Kits giving 4 Star Keys instead of 5. Let us know if you need a replacement
    • Fixed Hub having a 20 player limit, changed to 100
    • Fixed Gods Rituals
    • Several other things, forgot oop


Hello everyone,

Welcome back to Harmony! We’ve been alive and kicking for 8 years straight, granted it’s been a slow past two years since we’ve all been awaiting the 1.20 update to Generations… wait no more! JOIN NOW!

Server IP: play.harmony.pm

Download Generations 1.20.1 here

We’re going back to our old numerical system for our update cycles, we’re happy to introduce Harmony 1.0

    • Generations- Full PokeDex including the recent Gen 9 DLC2, 3D Game-like models, Mega Evolutions, all held items, legendary summoning and structures, PokeLoots, Music from Glitch x City, Thousands and Thousands of blocks/items, and so much more
    • Cobblemon 1.5.2- Pasture Blocks (which we use for Breeding), Fossil Pokemon Restoration, Gimmighoul Coins, Ancient PokeBalls, Tumblestones, more held items, much more
    • Biomes O Plenty, Biomes Weve Gone, Terralith, Nullscale, Incendium- explore Harmony like never before with more biomes than ever- hundreds of new places to discover!
    • 100+ Structures- Find and loot tons of structures from Generations Structures, all the biome mods above, Explorify, Qraftyfied, and Wabi Sabi
    • Resource World- Explore our resource world with /rsw that will reset monthly, regenerating a whole new world to explore with new biomes to discover every time and refreshed loots for a fresh exploration feel
    • Fakemon- Defeat 50+ different fakemon bosses to add them to your arsenal
    • Forge and Fabric- take your pick, or play both! We have servers for both. Auction House, Kits, Ranks, and Chat are synced. Hover over a players name to see what server they’re on
    • Breeding- Pixelmon-like breeding mechanics (without breeding block requirements) using Pasture Blocks and eggs to hatch! (PS you can access pasture blocks normally by shift-clicking, by default right-clicking opens the breeding menu)
    • Daily Rewards for logging in /dr
    • Legendary and Shiny spawn announcements
    • Tree Harvester- shift while breaking trees with an axe to mass break logs
    • 99 PC pages
    • Unlimited Homes
    • Towny, the actual one this time! Way more features than our clone we’ve been using for years
    • Wednesday Giveaway is back!
    • PokeHunts make their return!
    • Scrolls make their return!
    • Auction House makes its return!
    • WonderTrade makes its return!
    • Public EV Training /evtraining
    • Spawn boosters for events!
    • NoChatReports- no microsoft snooping
    • Chat Trivia makes its return!
    • New MissingNo Rank
    • BattlePass – Obtain Premium BattlePass permanently for free by simply linking your Discord. No paywall, no pay to boost, 100% free and fun
    • McMMO- The classic addictive leveling system most of you may be familiar with, in development for over 10 years; enhance various levels such as mining, logging, fishing, etc to unlock new skills and perks such as double drops
    • Dozens of new custom enchantments all themed around Pokemon- such as Earthquake to mine full veins of ores and our very own reference, the legendary Chaos enchantment that lets you mine in 3×3
    • Reworked economy! Now farming doesn’t stink, a whole new way to play! We designed it so crops and mining yield roughly the same amount of $ per hour
    • Stardew crops! Get silver or gold rated crops and sell them for a ridiculous amount ($10,000/$25,000)
    • The Market from our 1.19 Cobblemon server makes its return! Buy hundreds of new custom blocks/items/tools with limited rare seasonal items
    • An actual wiki! Check out harmony.pm/wiki
    • and so much more…

 

 


Hello everyone, long time no see.

It’s been quite a journey getting to this point, but we’re happy to announce that we are releasing soon (for real this time). It’s been a while since I’ve done one of these big posts, so please excuse any ramblings or anything laid out wrong- I’ll get better after a few times of practice.

BETA Information

• We are planning a public beta sometime in the coming days. Could be tomorrow, could be at the end of the week, it’ll be sometime this week. We’ll let you know when in another announcement on Discord.
• During this BETA, we will have no spawn but all of our features will be enabled. Just play normally, or go through the list of features and test various things one-by-one; up to you!
• This BETA server is to get us ready for an official release- we want to know if you don’t have permissions to run a command, if a reward for something stinks, if something isn’t obtainable, etc. Just to iron out the obvious bugs before we open the doors officially.
• The BETA server will be available for 2 – 3 days

Early Release Information

• It’s time. It’s been way too long. We’re going to be releasing early, before Generations officially releases. Main features are becoming stable enough, we think it’s safe enough- aside from structures which you can read more just below
• Based on your feedback in a recent Discord poll, most of you seem to prefer a large world. We’re going to slightly shrink it to either 15k x 15k or 20k x 20k, then we’ll have an additional resource world that gets wiped regularly so we don’t have to worry about any structures being unavailable, new ones added over time, or new biomes/features added to Minecraft over version jumps (Generations will be updated to 1.21 soon after the official release)
• When are we releasing? Well, it depends on how things go on the BETA server. If things go smoothly, we could release as early as a week or two. Otherwise, sometime next month is the goal.
• Your ranks will remain
• The 1.19 Cobblemon and 1.12 Pixelmon servers will be closed when it launches, please schematica your builds or take screenshots of anything important before that happens

Features

We’re happy to announce that we should have even more features than we did in 1.12, we spent absolutely forever on this server trying to get everything working and up to standard

  • Forge and Fabric
    • We will have both a Forge and Fabric server
    • You can choose which you prefer
    • Both have the same features
    • Chat is synced between both, you can hover over someone’s name to see which server they are in
    • Auction House in synced between both, so you can buy, sell, trade with others not on the same server as you
    • Synced ranks
  • HUNDREDS OF BIOMES
    • We figured, since you need several mods to join, what’s a few more?
    • Biomes O Plenty, Biomes We’ve Gone, Terralith, Incendium, Nullscape, Oh The Trees You’ll Grow, Generations Structures are all available on our server
    • Plus, with the resource world that we will reset over time, you’ll always have something new to discover and explore
    • If you use the official Generations modpack, all of these are included in it as well
  • Daily Rewards
  • Shiny Bonuses on specific days
  • PokeClear – clear up wild pokemon
  • Legendary/Shiny spawn notifications
  • PokeHunts
  • NoChatReports – no microsoft spying
  • Scrolls
  • Tree Harvester – break down trees faster and plant sapling
  • WonderTrade
  • Breeding – with pasture blocks!
  • Crates – classic crates will return
  • Naturally spawning Boss & Raid Pokemon (level 200+!)
  • Lootr (you’ll never find an empty chest again, unless you opened it before)
  • PokeShout – show off your pokemon
  • Classic features such as Full Dex, Shiny Particles, Pick Up, Pokemon Sizes, PokeRus
  • 100% free BattlePass with permanently free Premium BattlePass by just joining Discord
  • Chat Trivia – answer trivia for rewards
  • Tons of custom Enchantments
  • Tons of custom blocks/items
  • McMMO – even more integrated with generations items this time
  • Auction House – synced between both servers
  • Quests – complete long term achievements for rewards
  • Shops – a quick and easy shop with tons of items /shop
  • Towny – it’s back!
  • Voting
  • Wednesday Giveaway
  • Newish Spawn made by incorporating classic parts of our various spawns for a nostalgic feel- even from our very first one for our super old players!
  • Plus all the new features enabled by Cobblemon 1.5.2 such as Fossils, Tumblestone, and much more
  • Plus all the features enabled by Generations such as Mega Evolutions, Legendary Summoning, Full Dex, all missing held items, tons of new blocks/items, form changing items, tms, armors, tools, pokeloots, paradox pokemon crafting, and much more
  • and so much more!

We can’t wait to see you all again.


Hey everyone,

We’re giving an inside look at some miscellaneous changes you’ll be seeing in our upcoming Generations server. Before we dive into that- when release? Well, it’s complicated but we’re expecting it at the end of the month, we’ll have more information for you as more information becomes available to us.

With these changes outlined in this post, and the next posts, please note they are not final and may have further changes and revisions. We’d greatly appreciate your feedback! Now, let’s dive on in!


Battle Pass

ㅤㅤ• The BattlePass is changing from monthly to an actual season (~3 months) and will be in sync with the Main Season of the blocks/items system, we’ll just refer to both the Battle Pass Season and Main Season as Season from here on to limit confusion. They’re now one and the same, synced
ㅤㅤ• We’ll have a new UI with scrollable quests and rewards
ㅤㅤ• We’ll have ~100 quests so there is less continuously repeated quests so they aren’t as boring to complete
ㅤㅤ• We’ll have 99 rewards instead of 9, greatly strengthening our variety of rewards with not having to be limited to 9 slots thanks to a new scrollable UI
ㅤㅤ• Also thanks to a new scrollable UI, we’ll have ~12 weekly quest categories timed around the 3 month system
ㅤㅤ• Perhaps the biggest change is… we’re no longer offering a Paid Premium Battle Pass. After reviewing various feedback, we wanted to make Battle Pass a system and not mimic the monetization mechanic most people seem to dread about Battle Passes with things locked behind paywalls. We tried to mitigate it before by offering similar rewards, but it’s just easier to simply cease it and transform it into a F2P fun and rewarding mechanic
ㅤㅤ• The Premium Battle Pass will still exist, but it will no longer be purchasable with money. Instead, all players can obtain the Premium Battle pass permanently simply by joining our Discord and linking your Minecraft account via a code. This offers players an incentive to join our Discord, and offers the Harmony community more room for growth by expanding our reach to our players so we can inform them of new changes, giveaways, events, and more they might otherwise never see to help increase player retention


Seasonal Blocks/Items & Market

ㅤㅤ• Main Seasons will now be… Seasons and will rotate seasonally (~3 months) and is now time-synced and name-synced with the Battle Pass Season and will both be referred to as Season
ㅤㅤ• Mini Seasons will still exist, and will be called Mini Seasons still, but they’re now completely wild and have no defined date attached to them. Each Mini Season’s timeline for expiration is entirely conditional and will be announced alongside its release. This allows us greater flexibility to squeeze in themes around specific holidays or various happenings in the world without being locked in to a set-in-stone 2 week interval like before. Some may last a week, some may last a month. We’ll let you know how long each lasts when the season is announced
ㅤㅤ• Feedback we’ve collected seems to indicate you guys both quite enjoy the limited-time-only factor of the seasonal goods, while others really wanted something but missed it and it’s gone for good. We’re thinking of occasionally bringing back past seasons for quick one-week reruns with significantly higher prices may be a fair trade off, let us know what your thoughts are
ㅤㅤ• Displaying blocks/items will also now be pretty conditional. We’ll display important things of course, but we don’t need 20 different variations of the same wagon sitting around spawn like we did with the Medieval theme. We just don’t want to clutter up spawn and make it ugly or unintentionally cause lag for players
ㅤㅤ• We’re also experimenting with new ways to purchase these items/blocks rather than the current Villager. We’re thinking of Vending Machines (click for pics) near various sections of blocks/items. Honestly, it takes nearly all day to configure the current Villagers for each season- it’s an absolute mess to set up so currently experimenting ideas. Feel free to drop suggestions, but worst case we can just keep using the Villagers


Feedback

Please submit your feedback on this survey (click me) if you haven’t already, we’d greatly appreciate it! Or, just dump your thoughts on Discord if you prefer. It’s not too late for any changes, we’re going to be starting on implementing the above shortly so make sure to speak your mind if you have any suggestions. We’ll dive into more mechanics and any potential changes to the proposed mechanics listed above on the next post in a couple days


Surprise!

• We have over 80 specials now! (technically 160+ since all have shiny variants too)
• 3 Star, 4 Star, and 5 Star crates have been refreshed with all new items
• Random Special has been added to the shop
• 50% off sale with bonus ★★★★★ Key AND ★★★★ Key on every purchase
• Wednesday Giveaway has been refreshed
• The following special starters will begin spawning after tonight’s restart with a 1/10 chance of being special until Monday (same spawn locations)

Venusaur, Charizard, Blastoise, Sceptile, Blaziken, Swampert, Torterra, Infernape, Empoleon, Serperior, Emboar, Samurott, Chesnaught, Delphox, Greninja, Decidueye, Incineroar, Primarina, Rillaboom, Cinderace, Inteleon


60% off flash sale and booster events activated! Ends Sunday night!

Cobblemon:
Boosted Legendary Spawns
Double Pokemon Spawns
Double Battle EXP
Double Shiny Rate
Halved Breeding Cooldown

Generations:
Double Spawn Rate
Breeding tick time halved
Egg Steps Halved
Double Shiny Rate
Double Boss Spawns
Double Totem Spawns
Double Alpha Spawns
Double Zygarde Cell Spawns
Triple Ditto Spawns
Double Battle EXP
Double Dynamax Energy Beams
Double Wishing Star
Double Space Time Distortions


Hey everyone,

We have some updates for Cobblemon and some 1.12 Generations news

Cobblemon 1.19

Regional forms now spawn! You can capture your favorite Alolans, Galariams, Hisuians, and Paldeans. For those with weird split-path evolutions such as a normal Quilava and Typhlosion/Hisuian Typhlosion, we’re using Evo Stones for now, or time of day. We’ll publish all their conditions shortly

Bees are now harvestable with Campfires

Villagers can now be breed in towns properly

We released Mobile Chests

A new /playershops command to visit player shops

You can now breed Pokemon with /pokebreed

We released Poke Scrolls for cheap in /market ($100 Coin), you can now convert Pokemon to items, so now you can sell Pokemon in your player shops!

We also released EV Reset Scrolls, Gender Scrolls, and Poke Ball Scrolls

 

Generations 1.12

Our 1.12 server will resume it’s regular refresh cycle starting May 2nd. We’ll have all new crates and rewards once more regularly. Refreshes will continue to occur on the 2nd of each month now, rather than the 1st

Wednesday Giveaways have moved! You can now claim your free Wednesday Giveaway items from our shop under the Misc category.

Within a couple days, there may be a brief ~2 hour window where you may not be able to connect to our 1.12 server. We’ll try to do this late at night to impact as little as possible, but we need to move our PixelmonHarmony.com domain off of Enjin, as they’re shutting down in about a week. So the play.pixelmonharmony.com IP will be briefly down, but we’ll hook it right back up. This also means our Enjin website will be down, permanently. Visit here or our Discord for all future updates 🙂


Hey friends,

We’re proud to announce our Cobblemon server now has a full PokeDex!

That’s right. All 1,010 Pokemon are now spawnable and obtainable in Harmony. Gen 9, Legends, Paradox, Mythicals, Ultra Beasts— all of them.

Have fun!


Now that April Fools is behind us, we can safely announce that Harmony is releasing a 1.19.2 Cobblemon server.
When? Tomorrow, April 4th at 4PM EST.

What’s Cobblemon?

Cobblemon is a new Pixelmon-alternative Pokemon Mod with most Pokemon. The main difference is they use blocky Minecraft style models. The battles emulate a Showdown server in-game behind the scenes, so battles are more accurate than ever!

How do I install Cobblemon?

Technic:

ㅤㅤ• Search Harmony Cobblemon
ㅤㅤ• or enter this: https://api.technicpack.net/modpack/harmony-cobblemon

Minecraft Launcher:
Download the following three mods, plus Forge

ㅤㅤ• Cobblemon (click)
ㅤㅤ• Architectury (click)
ㅤㅤ• Kotlin for Forge (click)
ㅤㅤ• Forge 1.19.2 (click)

You may join with IP: play.harmony.pm

What’s happening with our 1.12.2 Pixelmon Generations server?

Nothing. It’s staying just how it is until Generations/PokeMod update to 1.19+. So if Cobblemon isn’t for you, you can still play our 1.12 server as normal. Basically we’ll have two servers now. Continue playing 1.12 with play.pixelmonharmomy.com, or join the new Cobblemom 1.19 server with play.harmony.pm

What about my rank?

All ranks have been copied to our 1.19 Cobblemon server. So if you currently have Premium on our 1.12 Pixelmon Generations server, you’ll have Premium on our 1.19 Cobblemon server when you login. Most perks remain the same, only a few have changed due to some commands missing. Kits are different on our 1.19 Cobblemon server- and we expect to add more to kits soon as we add more content.

What features does the Cobblemon server have?

Tons!

    • Towny
    • McMMO
    • 50+ more Enchantments
    • ~400 Custom Blocks/Items/Furniture
    • Battle Pass, this season everyone can get Mewtwo!
    • Player Shops
    • /shop to buy and sell
    • /market for special items
    • Tree Feller, sneak to activate with an axe
    • Vehicles such as helicopters, planes, cars, submarines, and more
    • Terralith for ~100 new biomes
    • Public EV Training
    • Scrolls
    • Wednesday Giveaways
    • And more!


Some of our staple features are still in development such as Auction House, PokeHunts, etc. We’ll have them ASAP! Voting will be enabled on April 4th.

We hope to see you there!