Table of Contents
Nations Basics #
Overview #
Explore the collaborative world of Towny Nations, where towns join forces to form larger entities known as nations. As a new player, grasp the fundamentals of nations with these basic commands to foster cooperation and strategic alliances. Nations are entirely optional and are implemented purely for interacting with other towns. In short, Nations are a group of towns that can act independently or together. Specific plots can be set up so that all towns within a nation may access(build, interact, etc) specific plots so they can work together.
Creating a Nation #
- /nation new [nationname] [capital]:
- Establish your nation by using this command followed by your desired nation name and the capital town.
Inviting Towns to Join Your Nation #
- /nation invite [townname]:
- Extend invitations to towns to join your nation by using this command and specifying the town name.
Accepting or Declining Nation Invitations #
- /nation accept:
- Accept an invitation to join a nation.
- /nation decline:
- Decline an invitation to join a nation.
Leaving a Nation #
- /nation leave:
- Withdraw from your current nation with this command.
Kicking Towns from Your Nation #
- /nation kick [townname]:
- Remove a town from your nation with this command.
Checking Nation Information #
- /nation list:
- Display a list of nations in the server.
- /nation online [nationname]:
- Check the online members of a specific nation.
- /nation [nationname]:
- Retrieve information about a specific nation, including its towns, capital, and allies.
Forming Alliances #
- /nation ally add [nationname]:
- Establish alliances between nations by adding them to your ally list.
- /nation ally remove [nationname]:
- Dissolve alliances by removing nations from your ally list.
Chat Commands #
- /nc:
- Switch to nation chat, allowing communication with members of your nation.
- /g:
- Use global chat to communicate with players across all towns and nations.