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Advanced Nations Guide

Advanced Guide to Nations #

Nations are entirely optional and are here purely for interacting with other Towns such as allowing other towns access to build on specific plots in other towns.

Creating a Nation #

  1. /nation new [nationname] [capital]:
    • Establish a new nation by providing a unique name and selecting a capital town.

Inviting Towns to Join Your Nation #

  1. /nation invite [townname]:
    • Extend invitations to towns to join your nation.

Accepting or Declining Nation Invitations #

  1. /nation accept:
    • Accept an invitation to join a nation.
  2. /nation decline:
    • Decline an invitation to join a nation.

Leaving a Nation #

  1. /nation leave:
    • Withdraw from your current nation.

Kicking Towns from Your Nation #

  1. /nation kick [townname]:
    • Remove a town from your nation.

Checking Nation Information #

  1. /nation list:
    • View a list of nations on the server.
  2. /nation online [nationname]:
    • Check the online members of a specific nation.
  3. /nation [nationname]:
    • Retrieve detailed information about a specific nation.

Forming Alliances #

  1. /nation ally add [nationname]:
    • Form alliances by adding nations to your ally list.
  2. /nation ally remove [nationname]:
    • Dissolve alliances by removing nations from your ally list.

Chat Commands #

  1. /nc:
    • Switch to nation chat to communicate with members of your nation.
  2. /g:
    • Use global chat to communicate with players across all towns and nations.

Nation Settings #

  1. /nation set king [player]:
    • Designate a player as the king of your nation.
  2. /nation set capital [townname]:
    • Change the capital town of your nation.