As we all know, the spawn of a legendary Pokemon will cause lots of people to immediately start looking for it. Usually, there's no issue here at all; it'll spawn next to one specific person, who will either catch it cleanly or, occasionally, lose the battle or faint it. But how should we handle those cases where it spawns in a public area, or where it isn't as clear cut as the above? Note that this also applies to shinies as well, but those are a lesser issue as their spawns aren't announced globally.

Natural spawns
These are the most open of all. The primary rule here is first come, first serve; so whoever battles it first has the primary rights to the legend. There are therefore several scenarios where the battler retains primary rights to the legend, even if things seem to have gone awry; other people should not attempt to battle it in this case, and doing so may be considered as theft:

  • Their battle has frozen with the "waiting" glitch
  • They still have multiple poke balls, but a player has provided them with a master ball in order to aid with catching it (this is, of course, not applicable to Eternatus on Generations 1.12) - please note that this needs to be out of kindness from another player and cannot be directly asked for whilst you are in battle (be it in game or in Discord)
  • If the legend uses a move such as Roar or Teleport to force an end to the battle, through no fault of the player (probably only applies to the Cosmog line and Deoxys)
  • The server crashes and this is not somehow caused by a deliberate exploit by the battler (if it despawns after this, raise a ticket and try and include some proof)

They will forfeit primary rights to the legend in the following cases, meaning that whoever battles it next becomes the primary battler - note that this includes the original battler if they get to it again before anyone else can:

  • Their Pokemon are defeated in battle or the battle is otherwise ended to heal their Pokemon
  • They leave the battle because they forgot to bring out a Pokemon being used to Synchronize the nature
  • They are down to their last poke ball or are totally out of balls
  • They voluntarily leave the battle or use moves that force the legend out of battle/their Pokemon out of battle (e.g. Roar or Teleport)
  • They have been clearly AFK in battle for 10 minutes or more with no attempt whatsoever to leave the battle, no messages in chat and with clearly no progress being made or attempted.
  • The battler logs out or loses connection in battle

Please note that the rules around platforms mean that you may not prohibit any other player from obtaining legends from any platform land - this restriction can only be made around your main structures.

Incense
Incense legends are slightly different; but also much simpler. Unless the person using an incense clearly indicates otherwise, anything spawned from their incense is always something they have the primary rights to, and taking those legends will be regarded as stealing if permission was not given. Incense usage should still be carefully considered though; don't deliberately try and bait conflict by using it in a public warp and then complain at anyone who goes near your spawns.

If a group of people are given permission to share an incense, then the only time you can end a battle and remain the primary owner of the battling rights is if you got stuck with the waiting glitch - otherwise everyone invited has equal rights at all times. Anyone not invited is explicitly forbidden from trying to catch any Pokemon from the incense, but may catch wild Pokemon in the area (the levels should clearly give this away in 99% of cases)

Summoned
All legends that are summoned are the property of the person who summoned them. However, most of these types of legends will despawn if a battle is ended; I think the only exception is Mewtwo. If you get stuck in battle with one of these, screenshot it and raise a ticket; we won't reimburse you for any other circumstance (unless the server crashes mid battle of course)